Reading.
- PseudoworkDennis NørmarkWork CultureSociologyBusiness
- Stolen FocusJohann HariTechnologyProductivitySelf-Help
- The Deficit MythStephanie KeltonEconomicsFiscal Policy
- 아메리칸 프로메테우스Kai Bird, Martin J. SherwinBiographyHistory
- 데이터는 어떻게 인생의 무기가 되는가Seth Stephens-DavidowitzSocial ScienceData Science
- 빌 게이츠, 기후재앙을 피하는 법Bill GatesEnvironmental ScienceClimate Change
- The Making of Prince of PersiaJordan MechnerGame DevelopmentBehind the ScenesJournal
- The Almanack of Naval RavikantEric JorgensonEntrepreneurshipInvestingSelf-Help
- CodersClive ThompsonProgrammingTechnology
- The Infinite MachineCamila RussoCryptocurrencyBlockchainTechnology
- FutureproofKevin RooseTechnologyDigital Transformation
- Code SimplicityMax Kanat-AlexanderProgrammingSoftware Architecture
- 지구를 위한다는 착각Michael ShellenbergerEnvironmentCultural studies
- 21세기를 위한 21가지 제언Yuval Noah HarariHistoryPhilosophy
- Thinking, Fast and SlowDaniel KahnemanPsychologyCognitive ScienceBehavioural Economics
- 팩트풀니스Anna Rosling Rönnlund, Ola Rosling, Hans RoslingStatisticsGlobal TrendsWorldview
- 완벽에 대한 반론Michael SandelEthicsGenetic EngineeringPhilosophy
- 소프트웨어 장인Sandro MancusoSoftware DevelopmentAgile
- Atomic HabitsJames ClearSelf-helpPsychology
- Stillness Is the KeyRyan HolidayPhilosophyStoicismSelf-Help
- UltralearningScott H. YoungSelf-HelpLearning StrategiesProductivity
- The Shape of DesignFrank ChimeroDesignEssay
- Design SystemsAlla KholmatovaSoftware DesignDesign Patterns
- Make TimeJake Knapp, John ZeratskyProductivityTime ManagementSelf-help
- Digital MinimalismCal NewportTechnologyProductivitySelf-help
- It Doesn't Have to Be Crazy at WorkJason Fried, David Heinemeier HanssonWork CultureProductivityBusiness
- The Making of a ManagerJulie ZhuoManagementLeadershipCareer Development
- Ego Is the EnemyRyan HolidaySelf-helpStoicismPsychology
- Expressive Design SystemsYesenia Perez-CruzDesign SystemsBranding
- Laying the FoundationsAndrew CouldwellDesign SystemsDesign Patterns
- 떨림과 울림김상욱SciencePhysicsCosmology
- Show Your Work!Austin KleonCreativityPersonal BrandingSelf-help
- Brief Answers to the Big QuestionsStephen HawkingScienceCosmologyPhysics
- Creative SelectionKen KociendaAppleDesignProduct Development
- The Subtle Art of Not Giving a F*ckMark MansonSelf-HelpCounterculture
- The Messy MiddleScott BelskyStartupsProduct Development
- 디자인 확성기이정혜, 이기준, 윤여경, 이지원, 김선미, 강구룡DesignCommunicationBranding
- Atomic DesignBrad FrostDesign systemsFrontend development
- Discussing DesignAaron Irizarry, Adam ConnorDesign ProcessFeedbackDesign Critique
- Don't Make Me ThinkSteve KrugWeb DesignUsabilityHuman-Computer Interaction
- Kern and BurnTim Hoover, Jessica Karle HeltzelEntrepreneurshipDesign
- 로봇 시대, 인간의 일구본권AutomationTechnologyRobotics
- 사피엔스Yuval Noah HarariHistoryAnthropologyCivilization
- 돈으로 살 수 없는 것들Michael SandelBusinessEthicsCapitalism
- Data Driven DesignPhillip A. HarrisProduct Design
- 뉴스의 시대Alain de BottonJournalismNews IndustryMedia Criticism
- 스토너John Edward WilliamsLiterary FictionClassics
- 넥스트 머니 비트코인김진화CryptocurrencyBlockchainEconomics
- 어떻게 죽을 것인가Atul GawandePhilosophyMortality
- 슬픔이 주는 기쁨Alain de BottonEssayPhilosophy
- Ways to ConnectRyan SingerProduct DesignUser InterfaceTechnology
- 투명사회한병철SociologyPrivacyPhilosophy
- 일의 기쁨과 슬픔Alain de BottonEssayCapitalismPhilosophy
- HookedNir EyalPsychologyTechnologyProduct Design
- The Design of Everyday ThingsDonald A. NormanDesignHuman-Computer InteractionProduct Design
- RemoteJason Fried, David Heinemeier HanssonTelecommutingWork CultureProductivity
- Manage Your Day-to-DayJocelyn K. GleiProductivityTime ManagementSelf-help
- PrototypingTodd Zaki WarfelDesignRapid Prototyping
- MicrointeractionsDan SafferInteraction DesignUser Experience
- Lean UXJeff Gothelf, Josh SeidenUser ExperienceDesign Thinking
- GroupedPaul AdamsSocial NetworksBehavioural ScienceTechnology
- 거의 모든 것의 경제학김동조Behavioural Economics
- 심플은 정답이 아니다Donald A. NormanUser ExperienceHuman-Computer Interaction
- 미학 오디세이 2진중권ArtHistory
- 디자이너란 무엇인가Norman PotterDesignCulture
- 고마워 디자인김신DesignEssay
- 기대의 심리학선안남PsychologyBehavioural Science
- 피로사회한병철PhilosophyCultural Studies
- 디자인의 디자인Kenya HaraProduct DesignCreativity
- 자유론John Stuart MillPhilosophyUtilitarianismEthics
- 미학 오디세이 1진중권ArtHistory
- 디자인과 시각 커뮤니케이션Bruno MunariGraphic DesignVisual Communication